jeudi 3 mai 2012

UDK terrain and custom shader



I'm currently doing a level in UDK to apply some technical skills I've recently discovered. Here the work in progress of my terrain and a sketch concept for the environment.

dimanche 18 mars 2012

darksider 2 progress

After a day of sketching in Zbrush with like 30 different subtool i'm getting closer to the shape i want while refining the aggressive look of the skull. Still working on the shape and soon enough i'll want to shoot myself for a good 15 hours retopology. But sketching in Zbrush is always so relaxing if it isn't for the retopo this could'nt be called a work ;).

lundi 20 février 2012

Some images of my demo and project before my website get hosted



Here some images of  my demo and project since my professional website hosting is still pending until 22-02-2012 ! By the way, I'll still use this blog to update some projects WIP and maybe post tutorials or useful scripts that I'm working on right now. Hope you'll enjoy ! I can't wait to get the website online with my outstanding 3D viewer that will let you turn around most of my project. Feel free to comment !